04-08-2019, 01:25 AM
v1.24.2 is fairly close to being completed ticket wise. Although there is still one or two big items left.
-Engine: Added Japanese language support.
-Engine: fixed issues with dynamically generated html pages and Japanese fonts.
-GUI: Fixed incorrect header text for District Competition graphs.
-GUI: Added introduction and information on which vehicles are eligible for GCM awards.
-GUI: Fixed display issues with Chassis and Gearbox design/manufacturing requirements ratings when designing components.
-GUI: Added missing city status' to the City Government help button.
-Engine: Enabled ray casting (clicking cities/territories) while reports are opened on the World Map.
-Gameplay: Engine length and width sliders no longer have an effect on a stroke calculation which is used to generate RPMs. Therefore, these sliders no longer affect performance specs outside of weight.
-Gameplay: Factory construction is now slowed if the city is at war.
-Gameplay: Players can now issues grant funds for new dealerships. This system can be found by clicking the + button next to dealerships in the Branch View Details window on the World Map.
-Engine: Added support for multi-banked radial and rotary engines.
-GUI: Changed "Shipping Distance" terminology to "Sourcing Distance" to better reflect what is happening. (Shipping Distance was used originally because shipping was assigned at the factory level.)
-Gameplay: Reduces luxury requirements for the Hyper Luxury achievement.
-GUI: Reorginized Racing Setup GUI.
-GUI: Embedded Racing Team/Series Focus with the Racing Setup window.
-Engine: Due to popular demand, Main Menu theme song has been replaced with Four Seasons (Trailer music). KB's GearCity remains in the main music rotation.
-GUI: Mega Menu Window will now open to the last selected Factory.
-GUI: Fixed issue with view competition lists which showed vehicles with $0 sale prices.
-Engine: Added Japanese language support.
-Engine: fixed issues with dynamically generated html pages and Japanese fonts.
-GUI: Fixed incorrect header text for District Competition graphs.
-GUI: Added introduction and information on which vehicles are eligible for GCM awards.
-GUI: Fixed display issues with Chassis and Gearbox design/manufacturing requirements ratings when designing components.
-GUI: Added missing city status' to the City Government help button.
-Engine: Enabled ray casting (clicking cities/territories) while reports are opened on the World Map.
-Gameplay: Engine length and width sliders no longer have an effect on a stroke calculation which is used to generate RPMs. Therefore, these sliders no longer affect performance specs outside of weight.
-Gameplay: Factory construction is now slowed if the city is at war.
-Gameplay: Players can now issues grant funds for new dealerships. This system can be found by clicking the + button next to dealerships in the Branch View Details window on the World Map.
-Engine: Added support for multi-banked radial and rotary engines.
-GUI: Changed "Shipping Distance" terminology to "Sourcing Distance" to better reflect what is happening. (Shipping Distance was used originally because shipping was assigned at the factory level.)
-Gameplay: Reduces luxury requirements for the Hyper Luxury achievement.
-GUI: Reorginized Racing Setup GUI.
-GUI: Embedded Racing Team/Series Focus with the Racing Setup window.
-Engine: Due to popular demand, Main Menu theme song has been replaced with Four Seasons (Trailer music). KB's GearCity remains in the main music rotation.
-GUI: Mega Menu Window will now open to the last selected Factory.
-GUI: Fixed issue with view competition lists which showed vehicles with $0 sale prices.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski